The party picks through the ice trolls’ belongings but is disappointed to find very little. The trolls were only carrying several empty sacks, and the party presumes the creatures had entered the small temple community with plans to gather up loot. The Zaza, a studied expert in creatures and monsters of the natural world, knows a little about the tribal structure of trolls. She speaks up to say, “That battle was brutal, but the good news is if these ice trolls were entitled to come through the town for the first pick at treasure, they would have to be the strongest and best of the trolls’ tribe. If we encounter anymore of these creatures, they shouldn’t be nearly as much of a threat.”
The rest of the party nods their appreciation at the news, as the battle drained most of their resources and they still only barely survived. They debate what to do next, discussing trying to track where the ice trolls came from, exploring the rest of the village, or resting for the night to recover their strength. The party is concerned that if the ice trolls’ tribe is nearby, scouts might be sent into the town when the band the party killed doesn’t return. However, Erik suggests that if they really did encounter the tribe’s strongest warriors, they’ll probably be safe – other trolls would doubt that their best warriors would encounter something they couldn’t handle, and would be wary of entering the town and looking like they’re trying to take a share of the spoils that are meant for the stronger warriors. In their current state, the party agrees that inviting more danger could be a lethal decision, so they head back into the ground floor of the temple of Boccob and set up camp for the night.